Name your project and click Create Project. First of all, the base class for all of the objects that can be referenced is “ Object ” class. It’s not long ago, that I learned Shift-Delete removes the highlighted value from a public array in the inspector and rearranges and resizes the array accordingly. The script in the picture is an empty script added to a newly created empty project. So, you may have heard of Unity Editor programming, it is a powerful part of the engine that allows you to make custom tools, windows, inspectors and more.
Using these Unity Attributes, you can clamp values to acceptable ranges, customize Color settings, or even quickly add custom actions to your inspector window. ObjectContent now adds type information to the text string as shown for ObjectFields. It's caused by how Unity serializes the MemoryMoment struct. Unity Asset Store - The Best Assets for Game Making.
Unity assets editor windows#
In the Inspector Panel for Player Settings, select the Universal Windows Platform icon.
On opening the editor window (Custom->Build->Asset Bundle Editor), we iterate all the asset bundles AssetDatabase.GetAllAssetBundleNames() and build a dependency tree by iterating all the asset dependencies. We save out a csv file of asset path and byes. When we build asset bundles (Custom->Build->Asset Bundles), we parse the build log file for each asset path and how big it is on disk*. Utility for unity to help organise assets in bundles